滑鼠操作

用於與網頁互動的任何指標裝置的表示。

滑鼠只能完成 3 個動作:按下按鈕、釋放已按下的按鈕以及移動滑鼠。 Selenium 提供了便捷的方法,以最常見的方式組合這些動作。

點擊並按住

此方法結合了將滑鼠移動到元素中心並按下滑鼠左鍵。 這對於聚焦特定元素很有用

        WebElement clickable = driver.findElement(By.id("clickable"));
        new Actions(driver)
                .clickAndHold(clickable)
                .perform();
    clickable = driver.find_element(By.ID, "clickable")
    ActionChains(driver) \
        .click_and_hold(clickable) \
        .perform()
            IWebElement clickable = driver.FindElement(By.Id("clickable"));
            new Actions(driver)
                .ClickAndHold(clickable)
                .Perform();
    clickable = driver.find_element(id: 'clickable')
    driver.action
          .click_and_hold(clickable)
          .perform
    let clickable = driver.findElement(By.id("clickable"));
    const actions = driver.actions({async: true});
    await actions.move({origin: clickable}).press().perform();
        val clickable = driver.findElement(By.id("clickable"))
        Actions(driver)
                .clickAndHold(clickable)
                .perform()

點擊並釋放

此方法結合了移動到元素中心並按下並釋放滑鼠左鍵。 這也稱為「點擊」

        WebElement clickable = driver.findElement(By.id("click"));
        new Actions(driver)
                .click(clickable)
                .perform();
    clickable = driver.find_element(By.ID, "click")
    ActionChains(driver) \
        .click(clickable) \
        .perform()
            IWebElement clickable = driver.FindElement(By.Id("click"));
            new Actions(driver)
                .Click(clickable)
                .Perform();
    clickable = driver.find_element(id: 'click')
    driver.action
          .click(clickable)
          .perform
    let click = driver.findElement(By.id("click"));
    const actions = driver.actions({async: true});
    await actions.move({origin: click}).click().perform();
        val clickable = driver.findElement(By.id("click"))
        Actions(driver)
                .click(clickable)
                .perform()

替代按鈕點擊

滑鼠總共定義了 5 個按鈕

  • 0 — 左鍵(預設)
  • 1 — 中鍵(目前不支援)
  • 2 — 右鍵
  • 3 — X1(後退)按鈕
  • 4 — X2(前進)按鈕

上下文點擊

此方法結合了移動到元素中心並按下並釋放滑鼠右鍵(按鈕 2)。 這也稱為「右鍵點擊」

        WebElement clickable = driver.findElement(By.id("clickable"));
        new Actions(driver)
                .contextClick(clickable)
                .perform();
    clickable = driver.find_element(By.ID, "clickable")
    ActionChains(driver) \
        .context_click(clickable) \
        .perform()
            IWebElement clickable = driver.FindElement(By.Id("clickable"));
            new Actions(driver)
                .ContextClick(clickable)
                .Perform();
      clickable = driver.find_element(id: 'clickable')
      driver.action
            .context_click(clickable)
            .perform
    const clickable = driver.findElement(By.id("clickable"));
    const actions = driver.actions({async: true});
    await actions.contextClick(clickable).perform();
        val clickable = driver.findElement(By.id("clickable"))
        Actions(driver)
                .contextClick(clickable)
                .perform()

後退點擊

沒有針對此操作的便捷方法,它只是按下並釋放滑鼠按鈕 3

        PointerInput mouse = new PointerInput(PointerInput.Kind.MOUSE, "default mouse");

        Sequence actions = new Sequence(mouse, 0)
                .addAction(mouse.createPointerDown(PointerInput.MouseButton.BACK.asArg()))
                .addAction(mouse.createPointerUp(PointerInput.MouseButton.BACK.asArg()));

        ((RemoteWebDriver) driver).perform(Collections.singletonList(actions));

Selenium v4.2

    action = ActionBuilder(driver)
    action.pointer_action.pointer_down(MouseButton.BACK)
    action.pointer_action.pointer_up(MouseButton.BACK)
    action.perform()

Selenium v4.2

            ActionBuilder actionBuilder = new ActionBuilder();
            PointerInputDevice mouse = new PointerInputDevice(PointerKind.Mouse, "default mouse");
            actionBuilder.AddAction(mouse.CreatePointerDown(MouseButton.Back));
            actionBuilder.AddAction(mouse.CreatePointerUp(MouseButton.Back));
            ((IActionExecutor)driver).PerformActions(actionBuilder.ToActionSequenceList());

Selenium v4.2

      driver.action
            .pointer_down(:back)
            .pointer_up(:back)
            .perform

Selenium v4.5.0

    const actions = driver.actions({async: true});
    await actions.press(Button.BACK).release(Button.BACK).perform()
        val mouse = PointerInput(PointerInput.Kind.MOUSE, "default mouse")

        val actions = Sequence(mouse, 0)
                .addAction(mouse.createPointerDown(PointerInput.MouseButton.BACK.asArg()))
                .addAction(mouse.createPointerUp(PointerInput.MouseButton.BACK.asArg()))

        (driver as RemoteWebDriver).perform(Collections.singletonList(actions))

前進點擊

沒有針對此操作的便捷方法,它只是按下並釋放滑鼠按鈕 4

        PointerInput mouse = new PointerInput(PointerInput.Kind.MOUSE, "default mouse");

        Sequence actions = new Sequence(mouse, 0)
                .addAction(mouse.createPointerDown(PointerInput.MouseButton.FORWARD.asArg()))
                .addAction(mouse.createPointerUp(PointerInput.MouseButton.FORWARD.asArg()));

        ((RemoteWebDriver) driver).perform(Collections.singletonList(actions));

Selenium v4.2

    action = ActionBuilder(driver)
    action.pointer_action.pointer_down(MouseButton.FORWARD)
    action.pointer_action.pointer_up(MouseButton.FORWARD)
    action.perform()

Selenium v4.2

            ActionBuilder actionBuilder = new ActionBuilder();
            PointerInputDevice mouse = new PointerInputDevice(PointerKind.Mouse, "default mouse");
            actionBuilder.AddAction(mouse.CreatePointerDown(MouseButton.Forward));
            actionBuilder.AddAction(mouse.CreatePointerUp(MouseButton.Forward));
            ((IActionExecutor)driver).PerformActions(actionBuilder.ToActionSequenceList());

Selenium v4.2

      driver.action
            .pointer_down(:forward)
            .pointer_up(:forward)
            .perform

Selenium v4.5.0

    const actions = driver.actions({async: true});
    await actions.press(Button.FORWARD).release(Button.FORWARD).perform()
        val mouse = PointerInput(PointerInput.Kind.MOUSE, "default mouse")

        val actions = Sequence(mouse, 0)
                .addAction(mouse.createPointerDown(PointerInput.MouseButton.FORWARD.asArg()))
                .addAction(mouse.createPointerUp(PointerInput.MouseButton.FORWARD.asArg()))

        (driver as RemoteWebDriver).perform(Collections.singletonList(actions))

雙擊

此方法結合了移動到元素中心並按下並釋放滑鼠左鍵兩次。

        WebElement clickable = driver.findElement(By.id("clickable"));
        new Actions(driver)
                .doubleClick(clickable)
                .perform();
    clickable = driver.find_element(By.ID, "clickable")
    ActionChains(driver) \
        .double_click(clickable) \
        .perform()
            IWebElement clickable = driver.FindElement(By.Id("clickable"));
            new Actions(driver)
                .DoubleClick(clickable)
                .Perform();
    clickable = driver.find_element(id: 'clickable')
    driver.action
          .double_click(clickable)
          .perform
    const clickable = driver.findElement(By.id("clickable"));
    const actions = driver.actions({async: true});
    await actions.doubleClick(clickable).perform();
        val clickable = driver.findElement(By.id("clickable"))
        Actions(driver)
                .doubleClick(clickable)
                .perform()

移動到元素

此方法將滑鼠移動到元素的可見中心點。 這也稱為「懸停」。 請注意,元素必須在視窗中,否則命令會出錯。

        WebElement hoverable = driver.findElement(By.id("hover"));
        new Actions(driver)
                .moveToElement(hoverable)
                .perform();
    hoverable = driver.find_element(By.ID, "hover")
    ActionChains(driver) \
        .move_to_element(hoverable) \
        .perform()
            IWebElement hoverable = driver.FindElement(By.Id("hover"));
            new Actions(driver)
                .MoveToElement(hoverable)
                .Perform();
    hoverable = driver.find_element(id: 'hover')
    driver.action
          .move_to(hoverable)
          .perform
    const hoverable = driver.findElement(By.id("hover"));
    const actions = driver.actions({async: true});
    await actions.move({origin: hoverable}).perform();
        val hoverable = driver.findElement(By.id("hover"))
        Actions(driver)
                .moveToElement(hoverable)
                .perform()

按偏移量移動

這些方法首先將滑鼠移動到指定的原點,然後移動提供的偏移量中的像素數。 請注意,滑鼠的位置必須在視窗中,否則命令會出錯。

從元素偏移

此方法將滑鼠移動到元素的可見中心點,然後按提供的偏移量移動。

        WebElement tracker = driver.findElement(By.id("mouse-tracker"));
        new Actions(driver)
                .moveToElement(tracker, 8, 0)
                .perform();
    mouse_tracker = driver.find_element(By.ID, "mouse-tracker")
    ActionChains(driver) \
        .move_to_element_with_offset(mouse_tracker, 8, 0) \
        .perform()
            IWebElement tracker = driver.FindElement(By.Id("mouse-tracker"));
            new Actions(driver)
                .MoveToElement(tracker, 8, 0)
                .Perform();
      mouse_tracker = driver.find_element(id: 'mouse-tracker')
      driver.action
            .move_to(mouse_tracker, 8, 11)
            .perform
    const mouseTracker = driver.findElement(By.id("mouse-tracker"));
    const actions = driver.actions({async: true});
    await actions.move({x: 8, y: 0, origin: mouseTracker}).perform();
        val tracker = driver.findElement(By.id("mouse-tracker"))
        Actions(driver)
                .moveToElement(tracker, 8, 0)
                .perform()

從視窗偏移

此方法將滑鼠從目前視窗的左上角按提供的偏移量移動。

        PointerInput mouse = new PointerInput(PointerInput.Kind.MOUSE, "default mouse");

        Sequence actions = new Sequence(mouse, 0)
                .addAction(mouse.createPointerMove(Duration.ZERO, PointerInput.Origin.viewport(), 8, 12));

        ((RemoteWebDriver) driver).perform(Collections.singletonList(actions));
    action = ActionBuilder(driver)
    action.pointer_action.move_to_location(8, 0)
    action.perform()
            ActionBuilder actionBuilder = new ActionBuilder();
            PointerInputDevice mouse = new PointerInputDevice(PointerKind.Mouse, "default mouse");
            actionBuilder.AddAction(mouse.CreatePointerMove(CoordinateOrigin.Viewport,
                8, 0, TimeSpan.Zero));
            ((IActionExecutor)driver).PerformActions(actionBuilder.ToActionSequenceList());
      driver.action
            .move_to_location(8, 12)
            .perform
    const actions = driver.actions({async: true});
    await actions.move({x: 8, y: 0}).perform();
        val mouse = PointerInput(PointerInput.Kind.MOUSE, "default mouse")

        val actions = Sequence(mouse, 0)
                .addAction(mouse.createPointerMove(Duration.ZERO, PointerInput.Origin.viewport(), 8, 12))

        (driver as RemoteWebDriver).perform(Collections.singletonList(actions))

從目前指標位置偏移

此方法將滑鼠從目前位置按使用者提供的偏移量移動。 如果滑鼠先前未移動,則位置將位於視窗的左上角。 請注意,當頁面滾動時,指標位置不會改變。

請注意,第一個參數 X 指定在為正數時向右移動,而第二個參數 Y 指定在為正數時向下移動。 因此,moveByOffset(30, -10) 從目前滑鼠位置向右移動 30 像素,向上移動 10 像素。

        new Actions(driver)
                .moveByOffset(13, 15)
                .perform();
    ActionChains(driver) \
        .move_by_offset(13, 15) \
        .perform()
            new Actions(driver)
                .MoveByOffset(13, 15)
                .Perform();
      driver.action
            .move_by(13, 15)
            .perform
    await actions.move({x: 13, y: 15, origin: Origin.POINTER}).perform()
        Actions(driver)
                .moveByOffset(13, 15)
                .perform()

在元素上拖放

此方法首先對來源元素執行點擊並按住操作,移動到目標元素的位置,然後釋放滑鼠。

        WebElement draggable = driver.findElement(By.id("draggable"));
        WebElement droppable = driver.findElement(By.id("droppable"));
        new Actions(driver)
                .dragAndDrop(draggable, droppable)
                .perform();
    draggable = driver.find_element(By.ID, "draggable")
    droppable = driver.find_element(By.ID, "droppable")
    ActionChains(driver) \
        .drag_and_drop(draggable, droppable) \
        .perform()
            IWebElement draggable = driver.FindElement(By.Id("draggable"));
            IWebElement droppable = driver.FindElement(By.Id("droppable"));
            new Actions(driver)
                .DragAndDrop(draggable, droppable)
                .Perform();
    draggable = driver.find_element(id: 'draggable')
    droppable = driver.find_element(id: 'droppable')
    driver.action
          .drag_and_drop(draggable, droppable)
          .perform
    const draggable = driver.findElement(By.id("draggable"));
    const droppable = await driver.findElement(By.id("droppable"));
    const actions = driver.actions({async: true});
    await actions.dragAndDrop(draggable, droppable).perform();
        val draggable = driver.findElement(By.id("draggable"))
        val droppable = driver.findElement(By.id("droppable"))
        Actions(driver)
                .dragAndDrop(draggable, droppable)
                .perform()

按偏移量拖放

此方法首先對來源元素執行點擊並按住操作,移動到給定的偏移量,然後釋放滑鼠。

        WebElement draggable = driver.findElement(By.id("draggable"));
        Rectangle start = draggable.getRect();
        Rectangle finish = driver.findElement(By.id("droppable")).getRect();
        new Actions(driver)
                .dragAndDropBy(draggable, finish.getX() - start.getX(), finish.getY() - start.getY())
                .perform();
    draggable = driver.find_element(By.ID, "draggable")
    start = draggable.location
    finish = driver.find_element(By.ID, "droppable").location
    ActionChains(driver) \
        .drag_and_drop_by_offset(draggable, finish['x'] - start['x'], finish['y'] - start['y']) \
        .perform()
            IWebElement draggable = driver.FindElement(By.Id("draggable"));
            Point start = draggable.Location;
            Point finish = driver.FindElement(By.Id("droppable")).Location;
            new Actions(driver)
                .DragAndDropToOffset(draggable, finish.X - start.X, finish.Y - start.Y)
                .Perform();
    draggable = driver.find_element(id: 'draggable')
    start = draggable.rect
    finish = driver.find_element(id: 'droppable').rect
    driver.action
          .drag_and_drop_by(draggable, finish.x - start.x, finish.y - start.y)
          .perform
    const draggable = driver.findElement(By.id("draggable"));
    let start = await draggable.getRect();
    let finish = await driver.findElement(By.id("droppable")).getRect();
    const actions = driver.actions({async: true});
    await actions.dragAndDrop(draggable, {x: finish.x - start.x, y: finish.y - start.y}).perform();
        val draggable = driver.findElement(By.id("draggable"))
        val start = draggable.getRect()
        val finish = driver.findElement(By.id("droppable")).getRect()
        Actions(driver)
                .dragAndDropBy(draggable, finish.getX() - start.getX(), finish.getY() - start.getY())
                .perform()